QuickStart Guide to Game Physics
Learn how to bring your games to life with physics that feel right—without needing a PhD in math.
Understand core physics concepts used in games.
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Learn how to bring your games to life with physics that feel right—without needing a PhD in math.
Understand core physics concepts used in games.
NodeJS in 20 Minutes (Coffee Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
JavaScript in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.
Gain hands-on coding experience through themed projects.
A concise guide to understanding and shaping the emotional and cognitive journey players experience inside your game.
Learn how players perceive and interpret game systems.
A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.
Grasp the core concepts of ray-tracing.
Step into the world of game animation programming with clear examples and practical guidance.
Gain a clear understanding of animation programming basics.
Deep Learning with Javascript: Example-Based Approach provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
Master practical coding skills.
WebGPU API Games provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) provides a fresh…
Master practical coding skills.
A deep, practical guide to the systems and architecture that power modern games.
Learn the core principles of game engine architecture.
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