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Game Collision Detection: A Practical Introduction

By Kenwright

Game Collision Detection: A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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INSIDE THE BOOK

About this book

Game Collision Detection: A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

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ANOTHER PERSPECTIVE

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Reader review3

Fine as a reference

Not quite what I expected from the description, but there is material here.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The writing is direct and does not waste space on filler, which I value in a technical book. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. Fine, but there are stronger books on the same subject if you look around.

Petra NelsonQA lead · Berlin, DE
Game Collision Detection: A Practical Introduction
Reader review4

A worthwhile read

Almost excellent. A second edition could easily push it to five stars.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. I particularly liked the way the author builds up from simple cases before introducing the harder material. I found myself making notes in the margins, which is always a good sign. Solid, and I would buy another book from this author without hesitation.

Lucia SmithFrontend developer · Milan, IT
Game Collision Detection: A Practical Introduction

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