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Game C++ Programming A Practical Introduction

By Kenwright

Game C++ Programming A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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INSIDE THE BOOK

About this book

Game C++ Programming A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

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Reader review4

Good, with realistic expectations

An enjoyable and informative read, though it could have been shorter.

I have been working with game programming for a few years now and I still found plenty here that was new to me. Some terminology is introduced without much ceremony; I had to look a few things up along the way. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The chapters on game programming are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. Recommended, with the caveat that it is not a gentle introduction.

Isaac CooperCloud architect · Vancouver, BC
Game C++ Programming: A Practical Introduction
Reader review5

This is the one to get

A genuinely enjoyable read that also taught me a great deal.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. I particularly liked the way the author builds up from simple cases before introducing the harder material. I particularly liked the way the author builds up from simple cases before introducing the harder material. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Aisha BaileyMachine learning engineer · Austin, TX
Game C++ Programming: A Practical Introduction
Reader review4

Almost excellent

Solid and well-organised. A couple of chapters dragged a little.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The chapters on game programming are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. Recommended, with the caveat that it is not a gentle introduction.

Wei WilsonMachine learning engineer · Sydney, AU
Game C++ Programming: A Practical Introduction

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