Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
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Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
A fun, beginner‑friendly guide to building retro arcade games and boosting your creative confidence.
Learn the basics of building retro‑style arcade games.
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Pape…
Master practical coding skills.
Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
A practical beginner’s guide to game design, focusing on small projects and core principles.
Understand the core principles of game design.
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL (Paperback) provides a fresh and engaging entry point in…
Master practical coding skills.
WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A practical deep dive into the physics, mathematics, and engineering behind stable real‑time simulations.
Understand how constraints and contacts are formulated and solved.
A hands-on guide to transforming game ideas into playable prototypes in just 20 minutes, focusing on rapid iteration and creative exploration.
Transform abstract game ideas into testable prototypes quickly.
A practical framework that helps game creators shape mechanics and player experiences with clarity and confidence.
Learn a clear framework for structuring game ideas.
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