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How to Write Retro Games - Web Programming (Paperback)

By Kenwright

How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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INSIDE THE BOOK

About this book

How to Write Retro Games - Web Programming (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

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Reader review5

A genuine pleasure to read

The clearest explanation of javascript I have come across.

This is the third book I have read on javascript this year, and it is comfortably the best of them. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. A few of the examples could be more realistic, but the underlying points come across clearly. The author clearly knows the subject deeply and has thought hard about how to teach it. This is the book I wish had existed when I started working with javascript.

Aaron BaileySystems engineer · Mumbai, IN
How To Write Retro Games: Web-Programming
Reader review4

Recommended, with a caveat

Recommended, with the caveat that it is not a gentle introduction.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. It is denser than the page count suggests, and I found myself slowing down around the middle. The explanations are careful without being condescending, which is a difficult balance to strike. The index and cross-references are surprisingly good, which matters for a book I will come back to. Solid, and I would buy another book from this author without hesitation.

Emma EdwardsRetired engineer · Madrid, ES
How To Write Retro Games: Web-Programming
Reader review4

Strong content, uneven pacing

I got a lot out of this, even if a few sections felt rushed.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. I found myself making notes in the margins, which is always a good sign. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Chris ThomasMachine learning engineer · Milan, IT
How To Write Retro Games: Web-Programming

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